CopperCube UV Spritesheet Player
A downloadable CopperCube extension for Windows
ALL HADOKEN RECORDS COPPERCUBE EXTENSIONS:
https://hadoken-records.itch.io/
This CopperCube 3d game engine behavior lets you play animated 2d sprites from spritesheets (grid cell like organized images containing multiple frames of animation sequences arranged in rows & columns) within your CopperCube game projects.
Compatibility:
-> must be used with CopperCube's default plane meshes (Tile count: 4).
-> can be used with OpenGL and DirectX projects (no extra shader programming involved)
-> supported publishing target: Windows-.exe standalone projects
Features:
- individual spritesheet rows and columns specification
- AnimSpeed option
- PixelizeFX option
- FrameSection option
- CustomFrameRange option
Please check the provided demo scene to see the extension at work.
Installation:
Unzip and put the extension file "behavior_HadokenUVSpritesheetPlayer.js" into your CopperCube extensions folder & restart CopperCube to make it available.
Find CopperCube & further general extension documentation under: https://ambiera.com/coppercube/index.html
Status | In development |
Category | Tool |
Platforms | Windows |
Author | HADOKEN RECORDS |
Tags | 3d-game-engine, Animation, behavior, coppercube, extension, Level Editor, spritesheet, uv |
Purchase
In order to download this CopperCube extension you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files: